Hey, I've been using articy:draft for a while now and it's pretty amazing. I keep finding new features and workflows for myself, but there's something I'm currently missing.
I would like to test some things in AD that have a more randomised nature. Let's say there's an event that has a small percentage to appear in the game. How could I test something like this in AD? I have been using variables for branching dialogues, but it's all heavily player driven. Is there any chance to create a random variable in articy? Am I missing an option somewhere, or is it simply not possible in newest version and may be implemented in the future?
Many thanks for the replies!