We have a brand new showcase interview for you. Daniel Marx from Osmotic Studios talked to us about Orwell: Keeping an eye on you, and the challenges of putting socially relevant topics into games.
“Story is all about interrelationship between people, it’s all about drama. It’s much more about people vs. people than it is guns vs. giant robots.”
We met Chris Payne from Quantum Soup Studios during Gamescom 2017 and he kindly talked to us about what films and games have in common, and the excitement and challenges of starting up your own studio.
Here’s an interview with Linda Breitlauch, in which she speaks about the current state of education in the German games Industry.
Justin French from Dream Harvest Games talks with us about his project ‘Failure – Neuroslicers’ and working as a distributed gamedev studio.
We had amazing chats with old and new friends and saw awesome projects that are still work in progress or already finished and we’d like to give credit where it’s due.
It is time for a new showcase interview. This time we sat together with Wolfgang Walk and talked about the game Phoning Home, an ION LANDS project.
We are proud to present our newest plugin, the Voice Over Helper. The Voice Over Helper assists you in handling and organizing voice over files in your articy:draft projects.
The new version comes with a lot of improvements and bug fixes, including an improved .JSON export and a new version of the Unity integration plugin.