No news

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No news

Postby FelTheCat » Tue 8. May 2012, 18:28

We haven't hear about you for a while now. Sup guys!? What are you working on actually? :)
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Re: No news

Postby [Nevigo] Kai Rosenkranz » Wed 9. May 2012, 08:55

FelTheCat wrote:We haven't hear about you for a while now. Sup guys!? What are you working on actually? :)


You're right, sorry for that. We'll be back here more frequently soon.
I'll update the roadmap section to better reflect what we're working on.

Long story short: We're continously improving articy:draft, with new features coming out every couple of weeks. In addition to that, we're working on a runtime component called "articy:access" that serves as an access API onto the articy:draft data from within your game or tools.

Thanks for your interest! ;)

-Kai
Kai Rosenkranz
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Re: No news

Postby Don Gray » Tue 14. Aug 2012, 08:33

My first post here and don't want to be impudent, but how soon will you be back?
:)
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Re: No news

Postby [Nevigo] Jan Frese » Thu 16. Aug 2012, 09:46

Hi Don Gray,

As soon as we see there are new posts waiting for an answer :) .

But if your question is related to the frequency of new announcements, I'd suggest to visit our facebook site http://www.facebook.com/Nevigo for the latest Nevigo/articy:draft related news.
Jan Frese
Product manager articy:draft | Nevigo | Xing
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Re: No news

Postby Don Gray » Thu 16. Aug 2012, 13:07

Ok, thanks.
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Re: No news

Postby fimbul » Fri 31. Aug 2012, 22:07

You guys are on the right track, I was about to make a post requesting a feature, and then saw that my feature already had a name (articy:access) and devs were working on it!
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Re: No news

Postby [Nevigo] Steffen Ruehl » Mon 3. Sep 2012, 09:05

Glad to hear, that we are developing in the right direction.
articy:access will save a lot of time and reduce errors - so this was the natural next step to take.

Best
Steffen
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