If you are interested in beta testing articy:draft software that helps integrating articy:draft into Unity or let you create your very own customized features read this post.
Part two of our interview with Nicolas Samuel from SureAI.
Part one of our interview with Nicolas Samuel from SureAI.
Alexander Tolkach from CT Influence Games talks about how articy:draft helped his team create quality content fast enough to conquer the field of business games.
The Detail is an adventure by Rival Games made with the help of articy:draft. It takes place in the streets of a crime-ridden city. On the one hand the player plays Reginald Moore, a Dirty Harry like character and on the other hand Joseph Miller, an informant dragged back into the life of crime. The […] (read more…)
Weird and odd entries into the games industry are the normal case. This 2016 GDC talk by Patrick Miller from Radiant Entertainment looks at your career path from the perspective of a story writer.
Orwell – Keeping an eye on you is #madewitharticy and deals with the fact that all of us are being monitored while interacting in social networks etc. We’re happy it actually gets press attention. Congratulations Osmotic Studios.
Here are some impressions from Gamescom for you to tune you in for the next day of your Gamescom experience.
The internal API is a new feature we are developing. With it you can use completely self-customized features and integrate articy:draft easily in your individual workflow.